Where do we go from here ?


The rudimentary design process is a more than adequate prescription for the problems you'll meet in your course and in most of your professional life. Design processes in industry are usually more formal than this, since the design function must be systematised, managed and integrated with other functions such as manufacture. Nonetheless, all professional design processes are based on the rudimentary design process, and the activities which you have learned here are just as vital in more elaborate design schemes. Obviously the sophistication and cost of any design process will reflect the sophistication and cost of the product.
Leading models of the design activity include :

These models are somewhat flawed as they emphasise engineering aspects, and do not stress sufficiently the 'people' aspect and the necessity for a designer to find out about all potential reactions to the solution. In spite of their tendency towards regimentation, the models clearly reflect the iterative nature of design.

This is probably a suitable point to put the foregoing lessons into context by quoting Wilson, Kennedy & Trammell op cit who address   product development ( the whole idea -to- product transformation ) of which design is but one facet. The authors' conclusions with regard to industry in the US have the same implications in Australia.

You will recognise some key elements highlighted earlier - survival, the customer, novelty etc.

After investigating the product development process in many US companies, the authors identify four elements of the process which are essential to success :

The elements of the rudimentary design process are thus seen to be fundamental (if not sufficient) components of successful design and development processes.

We conclude our examination of design by presenting some advanced considerations which are useful to know about when embarking on professional design.


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